NOTE: Here, the indexes are 0-based, while the SCBW Megapatch switch/comment triggers are 1-based. For example, "player 1" corresponds to "1" or "P1" rather than "0" or "P0".
0 : "player 1"
1 : "player 2"
2 : "player 3"
3 : "player 4"
4 : "player 5"
5 : "player 6"
6 : "player 7"
7 : "player 8"
8 : "player 9"
9 : "player 10"
10 : "player 11"
11 : "player 12"
12 : "unused13"
13 : "current player"
14 : "foes"
15 : "allies"
16 : "neutral players"
17 : "all players"
18 : "force 1"
19 : "force 2"
20 : "force 3"
21 : "force 4"
22 : "unused23"
23 : "unused24"
24 : "unused25"
25 : "unused26"
26 : "non allied victory players"